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Milestone:
videogames, innovation and quality
Milestone s.r.l. is the leading developer of interactive
entertainment software in Italy. It's a prestigious role
which the company has filled since the time of its
founding in 1996, in Milan - where the company is still
based - with the objectives of producing innovations in
the world of videogame development and of pushing the
standards of gaming toward new horizons.
Milestone employs over 50 people, comprising programmers,
artists and managers, all of who are professionals of
great talent, with years of experience in the field and
passionately motivated towards their work.
Milestone
is developing products for current and next gen platforms:
PS2,
PSP, Xbox360, PS3, PC and for Interactive Television.
Story of a passion for success
Milestone was born in 1996, thanks to the passionate
efforts of Antonio Farina, a manager of great experience
in the field and one of the founders of the interactive
entertainment industry in Italy. An obsessive desire for
quality combined with an elaborate attention to detail and
an extreme sensibility for game-play have always been the
trademarks and philosophy of the company.
These characteristics are clearly visible right from the
start. Screamer 2, an arcade-style driving game released
in 1996 on the Virgin label, was acclaimed by gamers
worldwide for it's immediate playability and spectacular
graphics. It also found unanimous favour with the gaming
press.
In 1997 Milestone added to its success with the release of
Screamer Rally, an improved-upon version of the preceding
title with a distinctly rally flavour. The state of the
art graphics and playability immediately won public and
critical acclaim.
With the arrival of 1998 a new series commences: the start
of collaboration with Electronic Arts, who engage
Milestone in the realisation of the first chapter in a
sequence of motorbike simulations dedicated to the world
of Superbikes, and published by the prestigious EA Sports
label. Once again the result is astounding: Superbike
World Championship, a game which demonstrates the ability
to combine a strongly appealing visual impact, by now
recognised as a characteristic of all Milestone titles,
with a realism and simulative depth that all put together
add up to a whole new genre. SBK World Championship
immediately becomes the new point of reference in the
sector of motorbike simulations and finds appreciation by
expert motorcycle enthusiasts and gaming fans in search of
immediate playability alike, thanks to an elevated system
of in-game help and a carefully balanced learning curve so
that instant enjoyment is guaranteed for the first-time
gamer and great satisfaction is assured for the most
determined expert. The enthusiastic comments of the
international gaming press underline the absolute quality
of the product and are testimony to the care and passion
Milestone dedicated to its realisation.
At the dawn of the new millennium Milestone succeeded in
an arduous feat, managing to improve upon the already
excellent SBK World Championship. Superbike 2000 brings
all the excitement of the Superbike championship to the
PC, accompanied by an unprecedented level of detail,
thanks to its spectacular graphics, which exploit the
latest technology, and a refined game physics model, which
is even more detailed than that of its predecessor. Once
again the hard work of Team Milestone wins the praise of
the gaming press, gaining the game important recognition
and enviable ratings.
An update for the 2001 season, featuring numerous
technical innovations and improvements gives light, in the
following year, to the final chapter in the series:
Superbike 2001. This title remains to the present day
without a doubt the best and most complete motorcycle
simulation on the market.
The collaboration with Infogrames, Europe's leading
publisher, has seen the arrival of Milestone in the sector
of console gaming with the creation of Racing Evoluzione
(Apex in the US) for MS Xbox. Despite the difficulties in
approaching a new market, Milestone maintained its high
standard of quality, passing the test and realizing a
driving game that "represents a new step in the world
of arcade racers". The innovative Dream Mode allows
players to create their own brand of sports car and lead
their company towards success in international
competitions. Deep game play, stunning graphics, taking
advantage of the powerful Xbox graphic chipset, together
with straightforward playability, make this game amazing
both to watch and play, receiving praise from both critics
and players.
The end of 2002 has also seen Milestone joining Leader
Group, one of the most important actors on the Italian
game industry stage, and the birth of the partnership with
Lago, prestigious name in the publishing sector.
The highly rated series of titles, the notable
organization and a far-reaching planning ability have made
Milestone the leading company in Italy in the field of
videogame development: a solid organization, which can
boast collaborations with the world's top publishers and
has been able to construct and establish its notoriety at
an international level. A fame fully justified by the
quality of the products and the capacity for innovation,
fuelled by the company's principles of quality and
excellence which drive all its projects, present and
future.
The basis of Milestone's success
Products that have been defined by the press as absolute
masterpieces, as with the Superbike series, are the result
of enormous effort on 3 levels: programming, graphics and
management.
The production and refinement of software able to
faithfully reproduce the real physical laws which come
into play in extreme driving situations, the use of
avant-garde graphics technology, the experimentation of
innovative hardware and software solutions and the
implementation of extremely convincing artificial
intelligence routines are all characteristics that form
the foundation of Milestone's titles. The astonishing
quantity of work required to realize all this is carried
out by a close-knit team of programmers, all highly
experienced professionals, strongly motivated and
constantly in search of perfection in the invention of new
solutions which will push the latest generation of
hardware to it's ultimate limits.
Another distinctive characteristic of any Milestone
product is the sumptuous quality of the graphics, which
are always of a high visual impact. The team of artists,
thanks to their talent, passion and skill, has made it
possible to construct in detail models, environments,
animation and scenery which are both spectacular and
involving, and that have amazed and enchanted gamers and
press alike the world over.
Supervising, directing and coordinating the work of such
high profile teams as these requires the constant
attention of the Milestone management, which counts on the
experience and authority of dedicated professionals able
to quickly respond to the necessities imposed by
increasingly complex and demanding products.
All this is thanks to a working philosophy that immerses
Milestone in a relaxed but hardworking atmosphere, which
stimulates each member of the company to give their best
in order to realise a common goal: the creation of
successful, top-quality videogames to be proud of.
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