Milestone: videogames, innovation and quality
Milestone s.r.l. is the leading developer of interactive entertainment software in Italy. It's a prestigious role which the company has filled since the time of its founding in 1996, in Milan - where the company is still based - with the objectives of producing innovations in the world of videogame development and of pushing the standards of gaming toward new horizons.

Milestone employs over 50 people, comprising programmers, artists and managers, all of who are professionals of great talent, with years of experience in the field and passionately motivated towards their work.

Milestone is developing products for current and next gen platforms: PS2, PSP, Xbox360, PS3, PC and for Interactive Television.

Story of a passion for success
Milestone was born in 1996, thanks to the passionate efforts of Antonio Farina, a manager of great experience in the field and one of the founders of the interactive entertainment industry in Italy. An obsessive desire for quality combined with an elaborate attention to detail and an extreme sensibility for game-play have always been the trademarks and philosophy of the company.

These characteristics are clearly visible right from the start. Screamer 2, an arcade-style driving game released in 1996 on the Virgin label, was acclaimed by gamers worldwide for it's immediate playability and spectacular graphics. It also found unanimous favour with the gaming press.

In 1997 Milestone added to its success with the release of Screamer Rally, an improved-upon version of the preceding title with a distinctly rally flavour. The state of the art graphics and playability immediately won public and critical acclaim.

With the arrival of 1998 a new series commences: the start of collaboration with Electronic Arts, who engage Milestone in the realisation of the first chapter in a sequence of motorbike simulations dedicated to the world of Superbikes, and published by the prestigious EA Sports label. Once again the result is astounding: Superbike World Championship, a game which demonstrates the ability to combine a strongly appealing visual impact, by now recognised as a characteristic of all Milestone titles, with a realism and simulative depth that all put together add up to a whole new genre. SBK World Championship immediately becomes the new point of reference in the sector of motorbike simulations and finds appreciation by expert motorcycle enthusiasts and gaming fans in search of immediate playability alike, thanks to an elevated system of in-game help and a carefully balanced learning curve so that instant enjoyment is guaranteed for the first-time gamer and great satisfaction is assured for the most determined expert. The enthusiastic comments of the international gaming press underline the absolute quality of the product and are testimony to the care and passion Milestone dedicated to its realisation.

At the dawn of the new millennium Milestone succeeded in an arduous feat, managing to improve upon the already excellent SBK World Championship. Superbike 2000 brings all the excitement of the Superbike championship to the PC, accompanied by an unprecedented level of detail, thanks to its spectacular graphics, which exploit the latest technology, and a refined game physics model, which is even more detailed than that of its predecessor. Once again the hard work of Team Milestone wins the praise of the gaming press, gaining the game important recognition and enviable ratings.
An update for the 2001 season, featuring numerous technical innovations and improvements gives light, in the following year, to the final chapter in the series: Superbike 2001. This title remains to the present day without a doubt the best and most complete motorcycle simulation on the market.

The collaboration with Infogrames, Europe's leading publisher, has seen the arrival of Milestone in the sector of console gaming with the creation of Racing Evoluzione (Apex in the US) for MS Xbox. Despite the difficulties in approaching a new market, Milestone maintained its high standard of quality, passing the test and realizing a driving game that "represents a new step in the world of arcade racers". The innovative Dream Mode allows players to create their own brand of sports car and lead their company towards success in international competitions. Deep game play, stunning graphics, taking advantage of the powerful Xbox graphic chipset, together with straightforward playability, make this game amazing both to watch and play, receiving praise from both critics and players.

The end of 2002 has also seen Milestone joining Leader Group, one of the most important actors on the Italian game industry stage, and the birth of the partnership with Lago, prestigious name in the publishing sector.
The highly rated series of titles, the notable organization and a far-reaching planning ability have made Milestone the leading company in Italy in the field of videogame development: a solid organization, which can boast collaborations with the world's top publishers and has been able to construct and establish its notoriety at an international level. A fame fully justified by the quality of the products and the capacity for innovation, fuelled by the company's principles of quality and excellence which drive all its projects, present and future.

The basis of Milestone's success
Products that have been defined by the press as absolute masterpieces, as with the Superbike series, are the result of enormous effort on 3 levels: programming, graphics and management.
The production and refinement of software able to faithfully reproduce the real physical laws which come into play in extreme driving situations, the use of avant-garde graphics technology, the experimentation of innovative hardware and software solutions and the implementation of extremely convincing artificial intelligence routines are all characteristics that form the foundation of Milestone's titles. The astonishing quantity of work required to realize all this is carried out by a close-knit team of programmers, all highly experienced professionals, strongly motivated and constantly in search of perfection in the invention of new solutions which will push the latest generation of hardware to it's ultimate limits.
Another distinctive characteristic of any Milestone product is the sumptuous quality of the graphics, which are always of a high visual impact. The team of artists, thanks to their talent, passion and skill, has made it possible to construct in detail models, environments, animation and scenery which are both spectacular and involving, and that have amazed and enchanted gamers and press alike the world over.
Supervising, directing and coordinating the work of such high profile teams as these requires the constant attention of the Milestone management, which counts on the experience and authority of dedicated professionals able to quickly respond to the necessities imposed by increasingly complex and demanding products.
All this is thanks to a working philosophy that immerses Milestone in a relaxed but hardworking atmosphere, which stimulates each member of the company to give their best in order to realise a common goal: the creation of successful, top-quality videogames to be proud of.